Material Design Gets More Material

A few weeks ago, we published our first significant update to the material design guidelines. Today, we’re addressing even more of the comments and suggestions you’ve provided with another major update to the spec. Check out some of the highlights below.

  • Links to Android developer docs. One of the biggest requests we’ve heard from developers and designers is that the guidelines should offer quicker access to related developer documentation. We’ve started to add key links for Android developers, and we’re committed to more tightly integrating the spec with both the Polymer and Android docs.
  • A new What is Material? section. While the introduction offers a succinct bird’s-eye-view of material design, it left open some questions that were previously only answered in video content (the Google I/O videos and DesignBytes). This new sections dives deeper into the environment established by material design, including material properties and how we work with objects in 3D space.
  • A What’s New section. We view the material design spec as a living document, meaning we’ll be continually adding and refining content. The What’s New section, which was a highly requested feature, should help designers track the spec’s evolution.

In addition to these major new features and sections, there’s even more in today’s update, including:

  • A new section on product icons (launcher icons for Android apps).
  • New patterns like the navigation drawer, navigational transitions, scrolling techniques, swipe to refresh, date/time formats, and errors.
  • New and updated components including pickers, dialogs, and menus.
  • A new usability section on bidirectionality.

Stay tuned for even more updates as we continue to integrate the relevant developer docs, refine existing spec sections, and expand the spec to cover more ground. And as always, remember to leave your suggestions on Google+!

Posted by Roman Nurik, Design Advocate

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