It provides a suite of vector, matrix and quaternion classes to perform basic geometry suitable for game developers. This functionality can be used to construct geometry for graphics libraries like OpenGL or perform calculations for animation or physics systems.
The library is written in portable C++ with SIMD compiler intrinsics and has been tested on Android, Linux, OS X and Windows.
You can download the latest open source release from our GitHub page. We invite you to contribute to the project and join our discussion list!
By Stewart Miles, Fun Propulsion Labs at Google*
*Fun Propulsion Labs is a team within Google thats dedicated to advancing gaming on Android and other platforms.
0 comments:
Post a Comment